Ersoz Erdogan


I was born in May 4th, 1972 in İstanbul, Turkiye.

After an uneventful childhood spent mainly going through countless marker pens and all sorts of paper or surface, I was admitted to the Lycee de Galatasaray in İstanbul.

Spending most of my time drawing cartoons of my teachers, designing robots and daydreaming turned out to be fruiful because in 1993 after 10 years of high school I was accepted to the Industrial Design department of The Middle Eastern Technical University in Ankara.

Computer graphics, namely a little known software named Photoshop drew my attention in Ankara. Unfortunately, computer graphics was not taught  at METU, so I took a part-time job at a small promotional company as an artist without pay. They taught me all there is to know about Photoshop and Illustrator and I provided them with artistic work. I also worked briefly as an ‘in-between’ artist for an animation company.

After my 5 year long ‘stint’ in Ankara, feeling not yet ready for the real World, I decided to travel to the New World to study automotive design.

That was back in 1998.

Art Center College of Design in Pasadena, CA was the right choice to study ‘transportation design’ unless you spoke Japanese or Italian.

I was accepted to ACCD 6 months after I moved to the United States. I was not a great student bu my skills greatly improved at ACCD. Having declined a job offer in France, I decided tı live and work in the US. After having worked as an apparel designer/illüstratör for several companies, in 2004 I got a job at Jada Toys as a model car designer. My automotive design education proved quite useful and in the next 4 years, I worked on over 600 models. Working at Jada Toys also helped me improve my understanding of licensing, branding, copyrights and overall corporate relations.

After Jada Toys, in 2008 I was hired as a contractor for Mattel’s Hotwheels. The same year, I returned briefly to Turkiye to complete my long overdue military service. Several business opportunities in Turkiye intrigued me so I decided to move back home in 2009.

Being a huge animation fan, I decided to study everything there is to know about the subject, namely flash, after effects and premiere.

Because of how business relations are completely different and sometimes frustrating in Turkiye, the animation thing did not quite work out for me, so I went back to doing what I do best; which is developing toys.

In a career that spans over 20 years now, I have always believed in bettering myself and trying new things. I have worked on a variety of projects that are completely different from each other. Designing cars or toys, book, CD or DVD covers, movie posters, costumes, packages, tshirts and animations…

I have tried to be a part of anything that had an appeal to me. And I am not tired. Not yet. Because there is still a lot to do.

I still have not designed a spaceship or a droid. Someday perhaps.

You never know…